How to remove a handle

This Feature Demo shows how to remove a handle and edit room geometry in Pathfinder.

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Overview

This guide explains how to remove a Handle (vertex) and how to edit pre-created geometry in Pathfinder.

In Pathfinder, a specialized tool erases the Handle and the geometry snaps together. This tool may be useful for cleaning up room geometry, particularly when using the Generate Model from BIM action (Generate Model from BIM) or the Extract Room tool (Extract Rooms Individually).

Before Starting

Before beginning this feature demo:

Remove a Handle

  1. Open the included rm-handle.pth file from the zip folder.
  2. Switch to the Top View.
  3. With the Selection tool, select the main room, Room00.
  4. Press and hold SHIFT This will put the selection tool into removal mode. The cursor graphic changes to an eraser.
Using the Remove a Handle tool
Figure 1. Using the Remove a Handle tool
  1. Move the cursor over a handle that you would like to remove (Figure 1) and left-click it. This removes both the underlying vertex and the associated handle, and will draw a new wall between the adjacent Handles.
  2. Remove the second Handle (Figure 2).
After using the Remove a Handle tool once
Figure 2. After using the Remove a Handle tool once
  1. The geometry snaps to the adjacent Handles. (Figure 3)
After using the Remove a Handle tool twice
Figure 3. After using the Remove a Handle tool twice

Conclusion

You should now be familiar with the process of removing a handle and simplifying object geometry. Use this feature to simplify and optimize the Navigation Mesh for larger, complex models. Helpful processes like this are added to Pathfinder with each release, based on user feedback.

To download the most recent version of Pathfinder, please visit the Pathfinder download page.

Please contact support@thunderheadeng.com with any questions or feedback regarding our products or documentation. To submit a Feature Request to our development team, use https://www.thunderheadeng.com/feature-request/.