Pathfinder 2022.2.0803

Pedestrian movement clarity without complexity

Version: 2022.2.0803

August 3, 2022

What's New

This release adds new features and bug fixes.

This version of Pathfinder uses version 1.8.0_302 of the OpenJDK Java VM.

Changes since Pathfinder 2022.1.0422:

General Improvements
  • Added the filename_stuck.txt output file to identify occupants that become stuck during the simulation.
  • Added the ability to change an Attractor's influence over time, enabling Attractors to be enabled/disabled over time as well.
  • Reduced time to select objects with lots of manipulation handles.
  • Greatly improved tool snapping performance and responsiveness in complex models.
  • Improved picking performance in the 3d/2d views in complex models.
  • Made several improvements to the transform tools, including live preview, polar snapping guides, interactive popup value editor, and improved interactions in the 3d view.
  • Added a preference to change the number of files in the Recent Files menu.
  • Fixed a bug where using the Filter action for some types of selected objects would hide everything.
  • Fixed a bug where Pathfinder might hang momentarily on application startup.
  • Fixed a bug where the selection tool might unexpectedly select an object or select the wrong object.
  • Fixed a bug where the drawing, manipulation, and transform tools might snap the cursor to hidden edges or points.
  • Fixed sluggishness in the material dialog when working high-resolution textures.
  • Fixed a bug where the material dialog might not save changes.
  • Fixed a bug where the selection tool might select hidden objects.
  • Fixed a bug where entering a custom plane for the mirror tool could generate a skewed transform.
  • Fixed a bug where pressing escape with a tool active would cancel the tool and clear the selection.
  • Fixed a bug where object outlines might become incorrect when objects are hidden.
  • Fixed a bug where the application might hang for a long time while hovering the cursor in the 2d/3d views.
  • Fixed a crash that could occur when enabling or disabling vertex buffers in File->Preferences->Rendering.
  • Fixed a bug selecting objects in wireframe mode where objects might be treated as if in solid mode instead.

Changes to Results:

General Improvements
  • Improved tool snapping performance in complex models.
  • Improved performance when using the occupant follow camera when there is complex scene geometry visible.
  • Added support for showing and hiding individual scene objects in Results.
  • Added Collapse all and Expand all buttons to the navigation view.
  • Fixed a bug where occupants viewed as people were not displaying color variations.
  • Fixed a bug when loading an SMV file where the HRRPUV cutoff for Smoke/Fire would be set to 600 kW/m^3 instead of that specified in the SMV file.
  • Fixed a bug where the selection tool might sometimes select the wrong objects.

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Learn the Fundamentals

  • Create Models
  • Define Profiles
  • Add Occupants
  • Analyze Results