Pathfinder 2022.2.0803
Pedestrian movement clarity without complexity
Version: 2022.2.0803
August 3, 2022
What's New
This release adds new features and bug fixes.
This version of Pathfinder uses version 1.8.0_302 of the OpenJDK Java VM.
Changes since Pathfinder 2022.1.0422:
General Improvements
- Added the filename_stuck.txt output file to identify occupants that become stuck during the simulation.
- Added the ability to change an Attractor's influence over time, enabling Attractors to be enabled/disabled over time as well.
- Reduced time to select objects with lots of manipulation handles.
- Greatly improved tool snapping performance and responsiveness in complex models.
- Improved picking performance in the 3d/2d views in complex models.
- Made several improvements to the transform tools, including live preview, polar snapping guides, interactive popup value editor, and improved interactions in the 3d view.
- Added a preference to change the number of files in the Recent Files menu.
- Fixed a bug where using the Filter action for some types of selected objects would hide everything.
- Fixed a bug where Pathfinder might hang momentarily on application startup.
- Fixed a bug where the selection tool might unexpectedly select an object or select the wrong object.
- Fixed a bug where the drawing, manipulation, and transform tools might snap the cursor to hidden edges or points.
- Fixed sluggishness in the material dialog when working high-resolution textures.
- Fixed a bug where the material dialog might not save changes.
- Fixed a bug where the selection tool might select hidden objects.
- Fixed a bug where entering a custom plane for the mirror tool could generate a skewed transform.
- Fixed a bug where pressing escape with a tool active would cancel the tool and clear the selection.
- Fixed a bug where object outlines might become incorrect when objects are hidden.
- Fixed a bug where the application might hang for a long time while hovering the cursor in the 2d/3d views.
- Fixed a crash that could occur when enabling or disabling vertex buffers in File->Preferences->Rendering.
- Fixed a bug selecting objects in wireframe mode where objects might be treated as if in solid mode instead.
Changes to Results:
General Improvements
- Improved tool snapping performance in complex models.
- Improved performance when using the occupant follow camera when there is complex scene geometry visible.
- Added support for showing and hiding individual scene objects in Results.
- Added Collapse all and Expand all buttons to the navigation view.
- Fixed a bug where occupants viewed as people were not displaying color variations.
- Fixed a bug when loading an SMV file where the HRRPUV cutoff for Smoke/Fire would be set to
600 kW/m^3
instead of that specified in the SMV file. - Fixed a bug where the selection tool might sometimes select the wrong objects.
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Tutorials and support ready to help you advance
Learn the Fundamentals
- Create Models
- Define Profiles
- Add Occupants
- Analyze Results