Pathfinder 2021.2.0512
Pedestrian movement clarity without complexity
Version: 2021.2.0512
May 12, 2021
What's New
This release adds new features and bug fixes.
Changes since Pathfinder 2021.1.0224:
- Added queue objects consisting of paths and services that can be used for more complex behavior in airports, amusement parks, concert venues, etc.
- Added Whole Word and Case Sensitive options to the find dialog.
- Added ability to navigate to a selected occupant's movement group.
- Added ability to edit Profile and Behavior distribution for any selection of occupants (previously this was only available for Occupant Groups).
- Improved the robustness for handling navigation mesh errors with regards to doors.
- Fixed a bug where assigning a new movement group to agents already in a movement group did not remove agents from the old group.
- Fixed a bug where selecting the references of a behavior would not select the change behavior actions that reference it.
- Fixed a bug where door wait times were not properly accounted for in local door choice (aka Locally Quickest).
- Fixed a bug that could cause the simulator to crash when running in SFPE mode with limited occupancy elevators.
- Fixed typo in Open menu.
- Occupant Randomization option is now greyed out unless occupants are selected.
- Updated bundled JRE from version 8u265b01 to version 8u282b08.
Changes to Results:
- Added proximity tracing analysis based on EXPOSED: An occupant exposure model for confined spaces to retrofit crowd models during a pandemic (Ronchi, et al.).
- Fixed a bug where the invisible back side of an FDS mesh might be selected when clicking the scene.
- Fixed a bug where the cursor crosshairs would not properly track the cursor in right-to-left languages.
- Results no longer stores temporary FDS preview files in the most recently used menu.
- Updated wxWidgets to 3.1.4.
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Learn the Fundamentals
- Create Models
- Define Profiles
- Add Occupants
- Analyze Results