Pathfinder 2018.2.0329

Pedestrian movement clarity without complexity

Version: 2018.2.0329

March 29, 2018

What's New

This release adds support for behavior switching, improvements to results visualization, and support for the latest PSM files.

This version of Pathfinder uses version 1.8.0_162 of the Java VM.

Changes since Pathfinder 2018.1.1220:

  • A behavior action can now be used to switch to other behaviors based on statistical distributions.
  • Added support for PSM files created by PyroSim 2018.1
  • Detailed occupant output can now be collected into a single CSV file rather than one per occupant.
  • When using FDS output to calculate FED, a hypoxia threshold can now be specified to prevent slow accumulation of FED due to low-oxygen hypoxia in non-hazardous conditions.
  • When calculating FED, FED no longer accumulates for occupants outside an FDS mesh.
  • Improved adherence to specified distributions when distributing profiles and behaviors to small numbers of occupants.
  • When creating movement groups, can now choose to leave some occupants out of groups.
  • Fixed door switching bug when minimum flowrate is set to 0.
  • Fixed a bug where Z locations of occupants in elevators weren’t being tracked in occupant CSV file.
  • Fixed a bug where materials with a texture and opacity less than 100% appear opaque instead of translucent.

Changes to Results:

  • Objects in the Pyrosim geometry file now appear and disappear based on FDS control logic.
  • Improved shading of occupants. Clothes look “cleaner” and occupants brighter.
  • Hardware accelerated occupant display now works on Intel GPUs for improved performance.
  • Hardware accelerated occupant display is now available for newer AMD drivers – previously some updated AMD drivers required software rendering.
  • Improved object outline visibility when using transparency.
  • Boundary quantities are no longer shown over OPEN vents.
  • Mesh outline visibility is now enabled by default.
  • Slice vectors thickness can now be increased to support high resolution screenshots.
  • Fixed a bug that could cause a crash when there was only one isosurface.
  • Fixed bugs that could cause missing display of boundary quantities when using multiple meshes.
  • Fixed a bug that could cause a crash if manually hidden obstructions were activated via control logic.
  • Fixed a bug that could cause errors when opening FDS results if the SMV file contains certain non-ASCII characters.
  • Fixed a bug where a boundary quantity for an activated obstruction might show at the wrong time.
  • Fixed a bug where materials with a texture and opacity less than 100% appear opaque instead of translucent.

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Learn the Fundamentals

  • Create Models
  • Define Profiles
  • Add Occupants
  • Analyze Results