Pathfinder 2009.2.1019

Released on October 19, 2009

This is an update release for Pathfinder 2009.

New features:

  • It is now possible to import PSM files created by PyroSim 2010.
  • The automated floor extraction feature now executes much faster and uses less memory.
  • When adding occupants using the Uniform placement option, Pathfinder will now rotate the placement grid into alignment with the selected geometry. This makes it possible to fit the - maximum number of occupants into tight, angled spaces such as stadium rows.
  • Improved text rendering in the 3D results when using the horizontal floor layout.
  • Error messages generated while opening or importing files are now more descriptive.
  • The simulation dialog now shows the name of the current file.
  • Improved the performance of the debug visualization – the trail will only be drawn for the currently selected occupant.
  • Improved performance for models with complex mesh geometry (large numbers of faces).
  • Improved contrast between extracted geometry and imported geometry.
  • The imported geometry and navigation geometry filters will no longer override the visibility state of explicitly shown or hidden geometry.
  • The floor extraction tool will now select generated geometry when finished.
  • In the 3D results, changed the default agent view from disks to cylinders.

Bug fixes:

  • Added a circular dependency check that prevents occupants from becoming stuck when waiting on occupants that were ultimately waiting on the original occupant.
  • Fixed a crash that could occur when changing the Z-location while drawing a new room.
  • Fixed several bugs that could cause simulations to become stuck when using single-step stairs.
  • Fixed a crash that occurred when drawing a thin wall that started or ended at a stair.
  • The cursor will longer “jump” when switching between the Roam and Orbit view modes.
  • Fixed a bug that caused agents to get stuck on a spiral staircase example.
  • Fixed a bug that caused some DXF imports to fail.
  • Fixed a bug that caused Pathfinder to crash when reading a file that contained multiple subgroups in the active floor.
  • Pathfinder will no longer incorrectly identify occupants as “stuck” during the initial delay phase.
See all other Pathfinder Release Notes.