Pathfinder 2009.2.1019
Pedestrian movement clarity without complexity
Version: 2009.2.1019
October 19, 2009
What's New
This is an update release for Pathfinder 2009.
New features:
- It is now possible to import PSM files created by PyroSim 2010.
- The automated floor extraction feature now executes much faster and uses less memory.
- When adding occupants using the Uniform placement option, Pathfinder will now rotate the placement grid into alignment with the selected geometry. This makes it possible to fit the - maximum number of occupants into tight, angled spaces such as stadium rows.
- Improved text rendering in the 3D results when using the horizontal floor layout.
- Error messages generated while opening or importing files are now more descriptive.
- The simulation dialog now shows the name of the current file.
- Improved the performance of the debug visualization - the trail will only be drawn for the currently selected occupant.
- Improved performance for models with complex mesh geometry (large numbers of faces).
- Improved contrast between extracted geometry and imported geometry.
- The imported geometry and navigation geometry filters will no longer override the visibility state of explicitly shown or hidden geometry.
- The floor extraction tool will now select generated geometry when finished.
- In the 3D results, changed the default agent view from disks to cylinders.
Bug fixes:
- Added a circular dependency check that prevents occupants from becoming stuck when waiting on occupants that were ultimately waiting on the original occupant.
- Fixed a crash that could occur when changing the Z-location while drawing a new room.
- Fixed several bugs that could cause simulations to become stuck when using single-step stairs.
- Fixed a crash that occurred when drawing a thin wall that started or ended at a stair.
- The cursor will longer "jump" when switching between the Roam and Orbit view modes.
- Fixed a bug that caused agents to get stuck on a spiral staircase example.
- Fixed a bug that caused some DXF imports to fail.
- Fixed a bug that caused Pathfinder to crash when reading a file that contained multiple subgroups in the active floor.
- Pathfinder will no longer incorrectly identify occupants as "stuck" during the initial delay phase.
Questions about activating your license?
We have answers
Use one of the links below for information about activating your license
Tutorials and support ready to help you advance
Learn the Fundamentals
- Create Models
- Define Profiles
- Add Occupants
- Analyze Results